![]() ![]() MultiScatter is created to solve these problems. Usually scenes in 3ds max with a great amount of even identical objects take a lot of space on HDD, consumes a lot of time for loading, and it is very hard to work with. It is possible to create complicated scenes with a huge amount of objects easy and quickly with the aid of this plug-in. Imported objects will be split per material, grouped and moved into a new layer.MultiScatter is a plug-in for 3ds max which works with V-Ray, Mental Ray, Corona and Octane rendering systems. fbx and no file linking will be performed. + NEW: - allows you to import skp/obj files. + NEW: Keep Multi Materials - Multi/Sub-Object Material geometry (along with their materials) will not be affected. + Speed Improvement: Clean, Fix, Split per material works much faster. + NEW: the checked state of the linked files will be saved. Can be found in the Options rollout - imports the cameras from. When it is OFF and skp file version is below 15 the old importer will be used. When it is ON - when 3ds Max 2020+ is used the script will always use new importer no matter of the skp file version. + NEW: Use New Importer for 3ds Max 2020 +. + NEW: If the file size of the FBX file is 0 kB the link will not be created All materials and modifiers will be transfered to newly imported models. + NEW: You can change the path name of any linked skp file. You can download the miauu's Manage Links reference file(that explains how to install it and the user interface) from here. If you use ForestPack or Multiscatter the objects they create will be updated after link updating. skp files to be saved for Sketchup 2014 and lower version, no matter of the version that you use. Because of this it is recomended the saved. The lack of some of the options in the new SKP importer may lead to improperly imported models. The new SKP importer in 3ds max 2020 offers limited settings that can be tweeked by the users compared to the old SKP importer, used in 3ds max 2019 and previous versions. With the skp files miauu's Manage Links works best when the old SKP importer is used. Supported file types that can be imporeted are SKP and OBJ. Miauu's Manage Links uses the default 3ds Max file linking. fbx file and you can link it to 3ds Max manually or miauu's Manage Links can link it for you automatically. The resulting objects will be saved as a. What it does is to import the models, clean and fix the imported geometry and split it in one object per material. Heavy files with millions of polygons are processed smoothly and fast. It is incredibly fast and will save you ages. Miauu's Manage Links helps you to link Sketchup, Rhino, Autocad or your preferred BIM or CAD program with 3ds Max. ![]()
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January 2023
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